GAMIFICATION AND SOCIAL INTERACTION: INNOVATIVE APPROACHES TO BOOST STUDENTS' MOTIVATION IN ENGLISH EDUCATION

Authors

  • Abdul Kholik English Education Department, Tarbiyah Faculty, Universitas Doktor Nugroho Magetan Author
  • Lilik Purwaningsih Universitas Doktor Nugroho Magetan Author
  • Endah Kurtianti Universitas Doktor Nugroho Magetan Author

Keywords:

Gamification, Social Interaction, Students' Motivation, English Learning, Qualitative Case Study.

Abstract

The lack of motivation in learning English remains a persistent challenge in the realm of education. Conventional, teacher-centered approaches are often deemed insufficient to ignite students' interest and active engagement. This study seeks to explore the application of gamification and social interaction, analyze the impact of game mechanics (points, rewards, challenges, and competition) on student motivation, and identify the obstacles encountered by the educator. Utilizing a qualitative case study design, this research involved one English teacher and 14 eleventh-grade students at MA NW Boro' Tumbuh. Data were gathered through semi-structured interviews, classroom observations, and documentation. The analysis employed the Miles and Huberman model, encompassing data reduction, data display, and conclusion drawing. The findings reveal that the teacher implemented innovative strategies through educational games (Kahoot, Quizizz, Wordwall), a point and reward system, inter-group competitions, and collaborative learning activities. Gamification elements were proven effective in driving active participation, boosting self-confidence, and fostering students' enthusiasm. The challenges that emerged included limited internet access, restricted time allocation, disparities in students' learning capacities, and the shyness still experienced by some learners. In conclusion, the synergy between gamification and social interaction is proven to establish an enjoyable learning atmosphere and motivate students in mastering English.

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Published

2026-11-11

How to Cite

GAMIFICATION AND SOCIAL INTERACTION: INNOVATIVE APPROACHES TO BOOST STUDENTS’ MOTIVATION IN ENGLISH EDUCATION. (2026). Reflektif: Jurnal Pendidikan Dan Kebudayaan, 3(1), 75-79. https://journal-edu.org/index.php/jr/article/view/482